From ed9dffcc0f82a6d86eab81a3e1e7c7479b734d70 Mon Sep 17 00:00:00 2001 From: Gabriel Wang Date: Sat, 21 Dec 2024 06:19:38 +0000 Subject: [PATCH] minor update --- examples/[template][pc][vscode]/main.c | 2 +- .../[template][pc][vscode]/platform/arm_2d_disp_adapter_0.h | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/examples/[template][pc][vscode]/main.c b/examples/[template][pc][vscode]/main.c index 41fa8382..e18c6850 100644 --- a/examples/[template][pc][vscode]/main.c +++ b/examples/[template][pc][vscode]/main.c @@ -410,7 +410,7 @@ static demo_scene_t const c_SceneLoaders[] = { scene_filters_loader, }, { - 10000, + 28000, scene_user_defined_opcode_loader, }, { diff --git a/examples/[template][pc][vscode]/platform/arm_2d_disp_adapter_0.h b/examples/[template][pc][vscode]/platform/arm_2d_disp_adapter_0.h index 36bc4c24..3b87ba71 100644 --- a/examples/[template][pc][vscode]/platform/arm_2d_disp_adapter_0.h +++ b/examples/[template][pc][vscode]/platform/arm_2d_disp_adapter_0.h @@ -151,7 +151,7 @@ extern "C" { // Configure the default navigation layer of this display adapter. // NOTE: Disable the navigation layer will also remove the real-time FPS display. #ifndef __DISP0_CFG_NAVIGATION_LAYER_MODE__ -# define __DISP0_CFG_NAVIGATION_LAYER_MODE__ 0 +# define __DISP0_CFG_NAVIGATION_LAYER_MODE__ 1 #endif // Number of iterations <0-2000> @@ -231,7 +231,7 @@ extern "C" { // Disable the default scene // Remove the default scene for this display adapter. We highly recommend you to disable the default scene when creating real applications. #ifndef __DISP0_CFG_DISABLE_DEFAULT_SCENE__ -# define __DISP0_CFG_DISABLE_DEFAULT_SCENE__ 1 +# define __DISP0_CFG_DISABLE_DEFAULT_SCENE__ 0 #endif // Maximum number of Virtual Resources used per API