-
Notifications
You must be signed in to change notification settings - Fork 16
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Check if nearby GP claims #14
Comments
I guess we could add a radius of "safety" in the config, if administrators so desire to ensure players are away from nearby claims. Would you mind sharing your config.yml? |
Yeesh, that's an ugly config. I think your issue might be because you aren't using the right plugin: https://www.spigotmc.org/resources/wilderness-tp.22853/ (and make sure to delete the folder so the plugin can generate a new, proper one). |
Ok, well delete the |
https://pastebin.com/XFBaXWPH resetted config but now the GriefPrevention check is gone? from the config and i have GriefPrevention installed |
So is it on by default no need to enable it in config? since its not in config ⭕️ |
Yup. |
I just used /wild and tp'd near someones house when you have time let us configure the frequency :) |
Were you tp'd inside the claim or outside it? |
Outside it but the claim was like 40 blocks away and i could see it |
Hmm... I'll make a slight change to the randomization method, and perhaps add a config option to check for claims around the randomly-selected location. Not sure how performant it will be with large values... How far away would you want to be from claims at a minimum? |
My players still sometimes tp near bases with GriefPrevention and i have it set to true in config :( Any chance you can improve the check??
The text was updated successfully, but these errors were encountered: