Releases: Admentus64/Patcher64Plus-Tool
Releases · Admentus64/Patcher64Plus-Tool
Patcher64+ Tool v14.3.1 (2021-08-25)
Changelog:
- Fixed Widescreen for MM when using Redux
- Fixed the "Skybox" option for the OoT File Select
Patcher64+ Tool v14.3.0 (2021-08-20)
Changelog:
- Added "No HUD" option for OoT
- Added "Button Size" options for OoT and MM
- Added "Mute Music" options for OoT and MM
- Added invidual list to mute music per track for OoT and MM
- Added support for adding option-ready List Boxes
- Added support for dynamically reading in music tracks from JSON
- Added menu bar support for the patcher (replaces several window buttons)
- Removed "Change Widescreen" option in settings (alternative WS option is now an extra checkbox in the OoT and MM graphics panel)
- Changed "Audiovisual" tab into "Graphics" and "Audio" tabs for OoT and MM
- Changed phrasing for the "Black Bars" option for OoT
- Changed locked state of GUI when no ROM is selected
- Fixed console log not properly printing out selected options for patching
- Fixed double loading the GUI
- Fixed "Extended Draw" option for OoT? Again?
- Fixed Stray Fairies dialogue for German, Spanish and French languages for Majora's Mask (by GhostlyDark)
- Fixed crash with OoT WS patch (by GhostlyDark)
- Fixed several typos
- Fixed missed Gerudo Membership Card censored texture
Patcher64+ Tool v14.2.2 (2021-07-25)
Changelog:
- Fixed Credits and Bazaar crash issues with German & French in OoT
Patcher64+ Tool v14.2.1 (2021-07-15)
Changelog:
- Fixed several typos
- Fixed Redux options not showing up
- Fixed ROM not downgrading
- Fixed languages not patching in
Patcher64+ Tool v14.2.0 (2021-07-14)
Changelog:
- Added support for patching multiple revisions
- Added three debug revisions for OoT with "Additional Options" support
- Added initial Zelda Text Editor features
- Added OoT voices for Child Link for MM
- Added new ROM hack: Dark Hyrule Fantasy (Demo) for the Debug MQ GC ROM
- Fixed console log printouts for used checkboxes
- Fixed bug with VC Controls window not opening
Patcher64+ Tool v14.1.3 (2021-06-25)
Changelog:
- Added custom "Sunny" model for OoT
- Added missing Beta / Debug revisions for OoT in the database
- Added "Green Text Cursor" option for OoT
- Added new dropdown menus to select icons / models for the Master Sword and Mirror Shield
- Changed "No Flash Kill" option for OoT to "No Kill Flash"
- Changed equipment dropdown menus to allow icon / text label changes regardless of model compatbility
- Changed 3D equipment icons into the dropdown menus instead of being applied with the 3D model
- Removed "Switch Decompressor" option
- Removed support for 32-bit tools
- Fixed issue with swapped 32-bit and 64-bit version for ndec
- Corrected version number
Patcher64+ Tool v14.1.1 (2021-06-06)
Changelog:
- Fixed issue with "A Link to the Past" hashsums
- Fixed issue with VC SNES titles removing the header when they shouldn't
- Fixed issue with custom titles for Wii VC mode
- Fixed issue with patches not applying
Patcher64+ Tool v14.1.0 (2021-06-05)
Changelog:
- Added new "Hylian Shield" alternative for OoT
- Added new "Master Sword (Beta)" option for OoT
- Added new "Pictograph Box Delay Fix" option for MM
- Added new "Damage Effect" option for MM
- Added new "Clock Speed" option for MM
- Added new "Death is Moon Crash" option for MM
- Added new "Fix Epona Sword" option for MM
- Added new "Blast Mask" duration option for MM
- Added new Skip and Speedup options for MM
- Added new "Bank Deposit Rewards" options for MM
- Added new Debug Menu English translation options for OoT and MM
- Added new "No Kill Flash" option for OoT
- Added custom equipment icons support for Custom Adult Models and the "Hylian Shield" option for OoT
- Added "Kafei" model for OoT (thanks Malon Rose!)
- Added 32-bit version of ndec
- Updated ndec
- Updated "Master of Time" to v1.0.9
- Updated "Smash Remix" to v0.9.7
- Split the "Keaton Mask Fix" from Redux into it's own checkbox for OoT
- Split "Easier Minigames" into individual checkboxes for MM
- Re-arranged several options in more fitting categories for MM
- Rewrote how models are read in from the JSON
- Fixed "Serenade of Water" skip for OoT
Patcher64+ Tool v14.0.1 (2021-05-03)
Changelog:
- Fixed "Additional Options" panel not opening when "Force Show Options" is used
- Fixed trying to patch in custom tunic icons when using "Randomized" or "Custom" for OoT
Patcher64+ Tool v14.0.0 (2021-05-01)
Changelog:
- Added full VC remapping support for supported N64 VC titles, with presets
- Added Brazilian Portuguese fan translation for MM
- Added "Princess Zelda 3D" custom model for OoT (thanks Hailey!)
- Added "Amara" Link voices for OoT (thanks theluigidude2007!)
- Added "Amara" female adult model for OoT (thanks Amara!)
- Added "Feminine Animations" option for OoT
- Added hashsum checks for PAL, NTSC-J, CHN and TWN, for more detailed feedback
- Added Wii VC GameID check for PAL and NTSC-J, for more detailed feedback
- Added advanced option to force showing the "Additional Options" checkbox if available
- Updated "Improved Link Model" patch for MM
- Updated "Ocarina of Time 3D" model patch for OoT
- Updated several fan translation patches
- Updated all Model previews in true UHD
- Updated "Checksum" tab with extra information about the ROM
- Updated the patching process with additional console log information
- Changed how several options retrieve their values from present files
- Changed languages into their own .json files
- Changed how models are patched in (mix and match all male and female models for child and adult)
- Changed how languages and their patching files are now indicated by their language code
- Changed and split the specifications for several JSON files, including into new JSON files
- Changed how several labels are displayed to clarify info a bit more
- Changed how hashsums are checked
- Changed that "Clear" button now also clears all paths instead of only the ROM
- Changed how the header is patched and shown
- Fixed "Custom Patch" path now also accepting .PPF patch files
- Fixed romc not being decompressed after extraction (still requires correct game mode)
- Fixed logging not activating on first run
- Fixed slider bars not resetting when using the "Reset Game" option