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Support for TMX maps
bjorn edited this page Jun 13, 2011
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- cocos2d-iphone supports loading TMX maps through CCTMXTiledMap
- The Lime extension by Graham Ranson adds support for TMX maps and physics to Corona
- XNA TiledLib by Nick Gravelyn and Jesse Chounard loads TMX maps
- XNA map loader by Kevin Gadd, extended by Stephen Belanger
- TiledMax by Aimee Bailey, a .NET library for parsing TMX maps without dependencies on Windows or XNA
- Pygame map loader by dr0id
- AndEngine by Nicolas Gramlich supports rendering TMX maps
- Slick2D supports loading TMX maps with the org.newdawn.slick.tiled package.
- tiled2cocos converts TMX files to a cocos2d MapLayer
- Lithander demonstrated his Flash TMX parser combined with Flixel rendering
- C++/TinyXML based loader example by Rohin Knight (limited functionality)