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AirSim Version/#commit: commit 17aae2d (HEAD -> main, origin/main, origin/HEAD)
Date: Sat Aug 31 13:06:48 2024 -0400
UE/Unity version: 5.3.2
autopilot version: N/A
OS Version: Windows 10 Pro for Workstations
What's the issue you encountered?
I have a custom environment that was originally put together in 4.24, but has been updated to 5.3.2. If I attempt to play in the editor by pressing the green "play" button on the taskbar, the editor crashes immediately.
When I open the environment, I do get an error message that says "Package '/AirSim/Blueprints/BP_CameraDirector' contains a newer version than the current process supports. PackageVersion 1,012, MaxExpected 1,009 : LicenseePackageVersion 0, MaxExpected 0.", but I am unsure if this is related.
Settings
The issue was present with a near-empty default settings.json, and persists with a settings.json that was copied from earlier work with AirSim.
Build the Colosseum plugin according to the online directions
Add it to an 5.3.2 environment (copy into plugins folder)
Try to play in the editor
My next step is going to be creating a new environment and adding the plugin to that environment instead of trying to port an older environment forward.
IMPORTANT ANNOUNCEMENT
Moving forward, we are now using Unreal Engine 5 version 5.03 or greater! If you want to use UE4.27, you can use the branch ue4.27.
Unreal Engine Version for Main Branch
The main branch of this repository only supports Unreal Engine 5.2! Please see our other branches for other versions that we support.
At present, the head of main only supports 5.4, not 5.2, and certainly not 5.03.
Bug report
Date: Sat Aug 31 13:06:48 2024 -0400
What's the issue you encountered?
I have a custom environment that was originally put together in 4.24, but has been updated to 5.3.2. If I attempt to play in the editor by pressing the green "play" button on the taskbar, the editor crashes immediately.
When I open the environment, I do get an error message that says "Package '/AirSim/Blueprints/BP_CameraDirector' contains a newer version than the current process supports. PackageVersion 1,012, MaxExpected 1,009 : LicenseePackageVersion 0, MaxExpected 0.", but I am unsure if this is related.
Settings
The issue was present with a near-empty default settings.json, and persists with a settings.json that was copied from earlier work with AirSim.
or
How can the issue be reproduced?
My next step is going to be creating a new environment and adding the plugin to that environment instead of trying to port an older environment forward.
Include full error message in text form
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x00000000000004b4
UnrealEditor_AirSim!ASimModeBase::initializeCameraDirector() [E:\OnlySmithvilleUe5\Plugins\AirSim\Source\SimMode\SimModeBase.cpp:458]
UnrealEditor_AirSim!ASimModeBase::setupVehiclesAndCamera() [E:\OnlySmithvilleUe5\Plugins\AirSim\Source\SimMode\SimModeBase.cpp:702]
UnrealEditor_AirSim!ASimModeBase::BeginPlay() [E:\OnlySmithvilleUe5\Plugins\AirSim\Source\SimMode\SimModeBase.cpp:144]
UnrealEditor_AirSim!ASimModeWorldMultiRotor::BeginPlay() [E:\OnlySmithvilleUe5\Plugins\AirSim\Source\Vehicles\Multirotor\SimModeWorldMultiRotor.cpp:24]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_AirSim!ASimHUD::createSimMode() [E:\OnlySmithvilleUe5\Plugins\AirSim\Source\SimHUD\SimHUD.cpp:271]
UnrealEditor_AirSim!ASimHUD::BeginPlay() [E:\OnlySmithvilleUe5\Plugins\AirSim\Source\SimHUD\SimHUD.cpp:33]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
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