From 08b50df22d50655e168ebf42f4f6cbe1354237d1 Mon Sep 17 00:00:00 2001 From: Wolfgang Engel Date: Wed, 19 Jun 2024 06:30:21 -0700 Subject: [PATCH] Update README.md --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index ee5c20b7c0..fcad5810c6 100644 --- a/README.md +++ b/README.md @@ -87,15 +87,15 @@ http://www.conffx.com/WolfgangEngelParticleSystem.pptx It is meant to be used to implement next-gen Mega Particle systems in which we simulate always 100000th or millions of particles at once instead of the few dozen ones contemporary systems simulate. #### Android Samsung S22 1170x540 resolution -This screenshot shows 4 million firefly-like particles, with 10000 lights attached to them. Those numbers were thought to be not possible on mobile phones before. +This screenshot shows 4 million firefly-like particles, with 10000 lights attached to them and a shadow for the directional light. Those numbers were thought to be not possible on mobile phones before. ![Mega Particle System Android Samsung S22](Screenshots/Particle%20System/AndroidS22_1170x540.png) #### Android Samsung S23 1170x540 resolution -Same setting as above but this time also with 8 Shadows. +Same setting as above but this time also with 8 Shadows from Point Lights additionally. ![Mega Particle System Android Samsung S23](Screenshots/Particle%20System/Android_S23_1170x540.png) #### Android Samsung S24 1170x540 resolution -Same setting as above but this time also with 8 Shadows. +Same setting as above but this time also with 8 Shadows from Point Lights additionally. ![Mega Particle System Android Samsung S24](Screenshots/Particle%20System/Android_S24_1170x540.png) #### PS5 running at 4K