Replies: 1 comment
-
Try it with the --nosound option. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hi folks, I have just purchased(!) the original D3 + Mercenary game on GOG to obtain the content files and thus wanted to unpack these files on my Linux (Debian 12) system so I can get going with the open source engine. Of course GOG only sell the Windows release, here's what worked for me:
setup_descent_3_1.4_(16598).exe
, size ~0.8GB available...innoextract
packagecd
to itinnoextract <download folder>/setup_descent_3_1.4_(16598).exe
app
andtmp
foldersapp
folder contents to the game folder (CMake build seems to expect~/Descent3
so I used:mv app/* ~/Descent3
)cd
back up and nuke your temporary folder[2024-05-06] IMPORTANT: Ensure all HOG file names are lower case or you will get object load failures!:
cd ~/Descent3
for f in *.HOG; do t=`echo $f |tr '[A-Z]' '[a-z]'`; echo $f '->' $t; mv $f $t; done
At this point I choose to sym-link the compiled binary and OS-specific hog, your build path may vary:
ln -s ~/code/Descent3/build/Descent3/Descent3
ln -s ~/code/Descent3/build/Descent3/d3-linux.hog
Enjoy!
Beta Was this translation helpful? Give feedback.
All reactions