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[Runtime Issue]: Can sometimes shoot through ground with very high framerates #549

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Broken-Thumbs opened this issue Aug 26, 2024 · 0 comments
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@Broken-Thumbs
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Broken-Thumbs commented Aug 26, 2024

Build Version

V1.5 release

Operating System Environment

  • Microsoft Windows (32-bit)
  • Microsoft Windows (64-bit)
  • Mac OS X
  • Linux (specify distribution and version below)

CPU Environment

  • x86 (32-bit Intel/AMD)
  • x86_64 (64-bit Intel/AMD)
  • ARM (32-bit)
  • ARM64 (64-bit; sometimes called AArch64)
  • Other (RISC V, PPC...)

Game Modes Affected

  • Single player
  • Anarchy
  • Hyper-Anarchy
  • Robo-Anarchy
  • Team Anarchy
  • Capture the Flag
  • Bounty
  • Entropy
  • Hoard
  • Monsterball
  • Cooperative

Game Environment

No response

Description

Very high framerates seem to allow shots to sometimes pass through the ground.

2024-08-26.12-29-42.mp4

Regression Status

Tested in steam 1.4, new 1.5 release and latest piccu engine.

Steps to Reproduce

Force off vsync in graphics driver.
Use -framecap 10000 launch command.
Make sure Dynamic Lighting is on so you can see the light from the lasers.
Started a TCP/IP Anarchy game on Bedlam level 1.
Used frametime cheatcode to show ingame fps.
Shoot ground.

@Broken-Thumbs Broken-Thumbs added the bug Something isn't working label Aug 26, 2024
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