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Setting the executable bit seems to break the binary signature, so the came can't run.
Regression Status
No response
Steps to Reproduce
Download the release
Install as per instructions
Set executable bit as per readme with chmod 755 Descent3.app/Contents/MacOS/Descent3
Try to run, either via terminal or Finder. Get “Descent3” is damaged and can’t be opened. You should move it to the Trash.
The text was updated successfully, but these errors were encountered:
This will be fixed whenever #540 happens, but in the meantime, as a workaround, folks can apply ad-hoc codesigning to work around it. That's sufficient for ARM macOS versions to allow binaries to run and is, for example, what the Homebrew team is doing for binaries that they distribute.
So, in this case, running codesign --force --deep --preserve-metadata=entitlements,requirements,flags,runtime --sign - Descent3.app/Contents/MacOS/Descent3 should at least resolve running it from the terminal. I can't remember offhand whether the same also needs to be done to the bundle itself to run that, though I imagine that trying to do that would end up running into the same issue I did in #532.
Build Version
v1.5.0
Operating System Environment
CPU Environment
Game Modes Affected
Game Environment
No response
Description
Setting the executable bit seems to break the binary signature, so the came can't run.
Regression Status
No response
Steps to Reproduce
Download the release
Install as per instructions
Set executable bit as per readme with
chmod 755 Descent3.app/Contents/MacOS/Descent3
Try to run, either via terminal or Finder. Get “Descent3” is damaged and can’t be opened. You should move it to the Trash.
The text was updated successfully, but these errors were encountered: