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I will make one for the norwegian layout #33

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Andsoeg opened this issue Apr 24, 2017 · 17 comments
Open

I will make one for the norwegian layout #33

Andsoeg opened this issue Apr 24, 2017 · 17 comments

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@Andsoeg
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Andsoeg commented Apr 24, 2017

I will make one for the norwegian layout, but i need to know how, lol. Any special apps or software i need to help me out?

@Andsoeg
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Andsoeg commented Apr 24, 2017

do i need to make both cpp and .h file?

@lowlevl
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lowlevl commented Apr 24, 2017

Nop simply follow the guide in wiki: How to create a locale ?!

@lowlevl
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lowlevl commented Apr 24, 2017

Just .lang, just modify the sample.lang to fit with norwegian key layout ^^

@Andsoeg
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Andsoeg commented Apr 24, 2017

Yeah ok, i have found out everything except the part of how i could know the "Coordinate" to the number/character/symbol.

  0x1e|SHIFT,     // !
  0x1f|SHIFT,     // " ,
  0x31,          // #

This is how it is regularly. This symbol (") is to the right for (!) on my keyboard.
# is to the right again for (!), then i assumed that # should be 0*1g I SHIFT
But no,

exit status 1
unable to find numeric literal operator 'operator""g'

This is the error. This whole coordinate thing confuses me.

@Andsoeg Andsoeg closed this as completed Apr 24, 2017
@Andsoeg Andsoeg reopened this Apr 24, 2017
@Andsoeg
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Andsoeg commented Apr 24, 2017

Step 3 - Time to test
is also unclear to me

@Andsoeg
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Andsoeg commented Apr 25, 2017

!"#$%&'()*+,-./0123456789:;<=>?ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^`_abcdefghijklmnopqrstuvwxyz{|}~@

I got this output now
Tell me if you could help me with the last spacebar. :)

@lowlevl
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lowlevl commented Apr 25, 2017

Hi, you made several mistakes in you posts, let me explain:

  • 0x1g and 0*1g are completely different, the first mean 1g in hex, the second mean 0[multiplication]1g .
  • 0x1g is not a valid hexadecimal number, the characters range are 0->9 - a->f, for a total of 16 chars.

Step 3 is when you want to test, obviously, you use Dckuino.js, then you upload the code in the Arduino, you open a text editor, and you plug the Arduino to see what it will write ;D

Last thing, what keys aren't working now ? Please list them out ^^

@lowlevl
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lowlevl commented Apr 25, 2017

To convert characters to hex, for now i didn't found anything... @Andsoeg

@Andsoeg
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Andsoeg commented Apr 25, 2017

Only character not working is spacebar.

@lowlevl
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lowlevl commented Apr 28, 2017

Oh, so find the line for space ^^ And try :D @Andsoeg

@lowlevl
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lowlevl commented Apr 28, 2017

*To fix it ^^

@Andsoeg
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Andsoeg commented Apr 29, 2017

I have, but it ios like 100 diffrent hex chars to test, and i doesnt seem to find it

@lowlevl
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lowlevl commented Apr 30, 2017

Are you sure that STRING This is a test, outputs: Thisisatest ?

@Andsoeg
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Andsoeg commented May 8, 2017

Yes, what technique do you use when you try to find characters?

@Andsoeg
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Andsoeg commented May 8, 2017

/*
Keyboard.cpp

Copyright (c) 2015, Arduino LLC
Original code (pre-library): Copyright (c) 2011, Peter Barrett

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/

#include "Keyboard.h"

#if defined(_USING_HID)

//================================================================================
//================================================================================
// Keyboard

static const uint8_t _hidReportDescriptor[] PROGMEM = {

// Keyboard
0x05, 0x01, // USAGE_PAGE (Generic Desktop) // 47
0x09, 0x06, // USAGE (Keyboard)
0xa1, 0x01, // COLLECTION (Application)
0x85, 0x02, // REPORT_ID (2)
0x05, 0x07, // USAGE_PAGE (Keyboard)

0x19, 0xe0, // USAGE_MINIMUM (Keyboard LeftControl)
0x29, 0xe7, // USAGE_MAXIMUM (Keyboard Right GUI)
0x15, 0x00, // LOGICAL_MINIMUM (0)
0x25, 0x01, // LOGICAL_MAXIMUM (1)
0x75, 0x01, // REPORT_SIZE (1)

0x95, 0x08, // REPORT_COUNT (8)
0x81, 0x02, // INPUT (Data,Var,Abs)
0x95, 0x01, // REPORT_COUNT (1)
0x75, 0x08, // REPORT_SIZE (8)
0x81, 0x03, // INPUT (Cnst,Var,Abs)

0x95, 0x06, // REPORT_COUNT (6)
0x75, 0x08, // REPORT_SIZE (8)
0x15, 0x00, // LOGICAL_MINIMUM (0)
0x25, 0x65, // LOGICAL_MAXIMUM (101)
0x05, 0x07, // USAGE_PAGE (Keyboard)

0x19, 0x00, // USAGE_MINIMUM (Reserved (no event indicated))
0x29, 0x65, // USAGE_MAXIMUM (Keyboard Application)
0x81, 0x00, // INPUT (Data,Ary,Abs)
0xc0, // END_COLLECTION
};

Keyboard_::Keyboard_(void)
{
static HIDSubDescriptor node(_hidReportDescriptor, sizeof(_hidReportDescriptor));
HID().AppendDescriptor(&node);
}

void Keyboard_::begin(void)
{
}

void Keyboard_::end(void)
{
}

void Keyboard_::sendReport(KeyReport* keys)
{
HID().SendReport(2,keys,sizeof(KeyReport));
}

extern
const uint8_t _asciimap[128] PROGMEM;
/*

  • Due to how the danish keyboard works some characters (~, ^, `) have to be pressed twice, on ubuntu two presses creates one character, on windows one press creates no charater and two presses creates two.
  • This means that the required test string is "!"#$%&'()*+,-./0123456789:;<=>?ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^^``_abcdefghijklmnopqrstuvwxyz{|}~~ @"
  • Note that the two backslashes are just escaping the backslash. Backslashes don't have to be pressed twice on danish keyboards.
    */

#define SHIFT 0x80
const uint8_t _asciimap[128] =
{
0x00, // NUL
0x00, // SOH
0x00, // STX
0x00, // ETX
0x00, // EOT
0x00, // ENQ
0x00, // ACK
0x00, // BEL
0x2a, // BS Backspace
0x2b, // TAB Tab
0x28, // LF Enter
0x00, // VT
0x00, // FF
0x00, // CR
0x00, // SO
0x00, // SI
0x00, // DEL
0x00, // DC1
0x00, // DC2
0x00, // DC3
0x00, // DC4
0x00, // NAK
0x00, // SYN
0x00, // ETB
0x00, // CAN
0x00, // EM
0x00, // SUB
0x00, // ESC
0x00, // FS
0x00, // GS
0x00, // RS
0x00, // US

0x2c, // ' '
0x1e|SHIFT, // !
0x1f|SHIFT, // "
0x20|SHIFT, // #
0x21, // $
0x22|SHIFT, // %
0x23|SHIFT, // &
0x31, // '
0x25|SHIFT, // (
0x26|SHIFT, // )
0x31|SHIFT, // *
0x2d, // +
0x36, // ,
0x38, // -
0x37, // .
0x24|SHIFT, // /
0x27, // 0
0x1e, // 1
0x1f, // 2
0x20, // 3
0x21, // 4
0x22, // 5
0x23, // 6
0x24, // 7
0x25, // 8
0x26, // 9
0x37|SHIFT, // :
0x36|SHIFT, // ;
0x64, // <
0x27|SHIFT, // =
0x64|SHIFT, // >
0x2d|SHIFT, // ?
0x1f, // @
0x04|SHIFT, // A
0x05|SHIFT, // B
0x06|SHIFT, // C
0x07|SHIFT, // D
0x08|SHIFT, // E
0x09|SHIFT, // F
0x0a|SHIFT, // G
0x0b|SHIFT, // H
0x0c|SHIFT, // I
0x0d|SHIFT, // J
0x0e|SHIFT, // K
0x0f|SHIFT, // L
0x10|SHIFT, // M
0x11|SHIFT, // N
0x12|SHIFT, // O
0x13|SHIFT, // P
0x14|SHIFT, // Q
0x15|SHIFT, // R
0x16|SHIFT, // S
0x17|SHIFT, // T
0x18|SHIFT, // U
0x19|SHIFT, // V
0x1a|SHIFT, // W
0x1b|SHIFT, // X
0x1c|SHIFT, // Y
0x1d|SHIFT, // Z
0x25, // [
0x2e, // bslash
0x26, // ]
0x30|SHIFT, // ^
0x38|SHIFT, // _
0x2e|SHIFT, // `
0x04, // a
0x05, // b
0x06, // c
0x07, // d
0x08, // e
0x09, // f
0x0a, // g
0x0b, // h
0x0c, // i
0x0d, // j
0x0e, // k
0x0f, // l
0x10, // m
0x11, // n
0x12, // o
0x13, // p
0x14, // q
0x15, // r
0x16, // s
0x17, // t
0x18, // u
0x19, // v
0x1a, // w
0x1b, // x
0x1c, // y
0x1d, // z
0x24, // {
0x35, // |
0x27, // }
0x30, // ~
0 // DEL
};

// Init var
bool _altGrMap[128];
bool _altFine = false;

// Individually define all needed char
void initAltGr() {
_altFine = true;

_altGrMap[36] = true; // $
_altGrMap[64] = true; // @
_altGrMap[91] = true; // [
_altGrMap[93] = true; // ]
_altGrMap[123] = true; // {
_altGrMap[125] = true; // }
_altGrMap[126] = true; // ~
}

uint8_t USBPutChar(uint8_t c);

// press() adds the specified key (printing, non-printing, or modifier)
// to the persistent key report and sends the report. Because of the way
// USB HID works, the host acts like the key remains pressed until we
// call release(), releaseAll(), or otherwise clear the report and resend.
size_t Keyboard_::press(uint8_t k)
{
uint8_t i;
if (k >= 136) { // it's a non-printing key (not a modifier)
k = k - 136;
} else if (k >= 128) { // it's a modifier key
_keyReport.modifiers |= (1<<(k-128));
k = 0;
} else { // it's a printing key
int oldKey = k;
k = pgm_read_byte(_asciimap + k);
if (!k) {
setWriteError();
return 0;
}
if (k & 0x80) { // it's a capital letter or other character reached with shift
_keyReport.modifiers |= 0x02; // the left shift modifier
k &= 0x7F;
}

if (!_altFine)
  initAltGr();
if (_altGrMap[oldKey])
  _keyReport.modifiers |= 0x40;

}

// Add k to the key report only if it's not already present
// and if there is an empty slot.
if (_keyReport.keys[0] != k && _keyReport.keys[1] != k &&
_keyReport.keys[2] != k && _keyReport.keys[3] != k &&
_keyReport.keys[4] != k && _keyReport.keys[5] != k) {

for (i=0; i<6; i++) {
  if (_keyReport.keys[i] == 0x00) {
    _keyReport.keys[i] = k;
    break;
  }
}
if (i == 6) {
  setWriteError();
  return 0;
}

}
sendReport(&_keyReport);
return 1;
}

// release() takes the specified key out of the persistent key report and
// sends the report. This tells the OS the key is no longer pressed and that
// it shouldn't be repeated any more.
size_t Keyboard_::release(uint8_t k)
{
uint8_t i;
if (k >= 136) { // it's a non-printing key (not a modifier)
k = k - 136;
} else if (k >= 128) { // it's a modifier key
_keyReport.modifiers &= ~(1<<(k-128));
k = 0;
} else { // it's a printing key
int oldKey = k;
k = pgm_read_byte(_asciimap + k);
if (!k) {
return 0;
}
if (k & 0x80) { // it's a capital letter or other character reached with shift
_keyReport.modifiers &= ~(0x02); // the left shift modifier
k &= 0x7F;
}

if (_altGrMap[oldKey])
  _keyReport.modifiers &= ~(0x40);

}

// Test the key report to see if k is present. Clear it if it exists.
// Check all positions in case the key is present more than once (which it shouldn't be)
for (i=0; i<6; i++) {
if (0 != k && _keyReport.keys[i] == k) {
_keyReport.keys[i] = 0x00;
}
}

sendReport(&_keyReport);
return 1;
}

void Keyboard_::releaseAll(void)
{
_keyReport.keys[0] = 0;
_keyReport.keys[1] = 0;
_keyReport.keys[2] = 0;
_keyReport.keys[3] = 0;
_keyReport.keys[4] = 0;
_keyReport.keys[5] = 0;
_keyReport.modifiers = 0;
sendReport(&_keyReport);
}

size_t Keyboard_::write(uint8_t c)
{
uint8_t p = press(c); // Keydown
release(c); // Keyup
return p; // just return the result of press() since release() almost always returns 1
}

Keyboard_ Keyboard;

#endif

@Andsoeg
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Andsoeg commented May 8, 2017

I dont know any about this shit, and my brain went full overload during this time. But however it seems like it is the test string something is wrong with. because i can type regular words with a space between, this should be perfect?

@Andsoeg
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Andsoeg commented May 8, 2017

This is the Norwegian keyboard.cpp as i mentioned

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