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Releases: Eisenwave/obj2voxel

1.1.0

05 Feb 14:27
b6adbee
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1.1.0 comes with the -p option for re-arranging axes which is convenient when importing models from software with different axis arrangements.

voxel-io and obj2voxel have also been fixed so that they compile and run on Windows.

Furthermore, XYZRGB export support was added, also allowing to export to Magica Voxel via FileToVox.

1.0.1

03 Feb 14:21
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This release polishes the first release with multiple changes:

  • consistent use of obj2voxel instead of obj2voxels everywhere, including CMake and namespaces
  • performance improvements by using std::unordered_map with Morton indices instead of std::map<Vec3u>
  • more detailed log messages
  • warnings instead of errors when loading textures
  • fixed UV access for coordinates outside unit square

1.0.0

30 Jan 17:03
e3ff108
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v1.0.0

Update README.md