Releases: Eisenwave/obj2voxel
Releases · Eisenwave/obj2voxel
1.1.0
1.1.0 comes with the -p
option for re-arranging axes which is convenient when importing models from software with different axis arrangements.
voxel-io and obj2voxel have also been fixed so that they compile and run on Windows.
Furthermore, XYZRGB export support was added, also allowing to export to Magica Voxel via FileToVox.
1.0.1
This release polishes the first release with multiple changes:
- consistent use of
obj2voxel
instead ofobj2voxels
everywhere, including CMake and namespaces - performance improvements by using
std::unordered_map
with Morton indices instead ofstd::map<Vec3u>
- more detailed log messages
- warnings instead of errors when loading textures
- fixed UV access for coordinates outside unit square