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Video settings: Running in windowed mode, Tileset "48x48 Enigma 1.30", Size 1x (960x720)
During playthrough of level "Lissajous" (andreas01) the game crashed on failed assertion, see the screenshot included. It looks like the SDL_ConvertSurface call in ecl::Surface constructor might ended up with an error. Not sure how to reproduce it though.
The text was updated successfully, but these errors were encountered:
Game version: Enigma 1.30
Operating system: Windows 11 24H2
Graphics driver: Intel UHD Graphics 630
Video settings: Running in windowed mode, Tileset "48x48 Enigma 1.30", Size 1x (960x720)
During playthrough of level "Lissajous" (andreas01) the game crashed on failed assertion, see the screenshot included. It looks like the
SDL_ConvertSurface
call inecl::Surface
constructor might ended up with an error. Not sure how to reproduce it though.The text was updated successfully, but these errors were encountered: