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While crafting with the Hephaestus forge, if the recipe and requirements are otherwise met and the last item inserted is the middle item in the forge itself you get disconnected with network protocol error.
This happens in both single- and multiplayer but I was not able to test what happens to people other than the one putting in the item in multiplayer. At least for that person you are not able to log back in until the server has been restarted.
Rejoining in singleplayer or restarting the multiplayer server seems to reset the forge back to its default state without any of the previous contents. Presumably neoforge resetting the erroring entity?
The log hints at it being a block state issue but I'll leave analyzing that to someone who can actually read the log.
Steps to reproduce
Insert all the required items on the pedestals
make sure all the soul/blood etc. requirements are met
insert the last item in the middle
get disconnected with Network Protocol Error
Expected behaviour
After putting in the last item you should be able to exit the gui and start the ritual as normal
Screenshots
No response
Additional information
Workaround:
This doesn't happen if you insert the middle item first and complete the recipe by putting in the last item on one of the surrounding pedestals.
The text was updated successfully, but these errors were encountered:
We're having this same issue on my server. Also v1.4.1 of the pack.
However the workaround Tomska mentions above doesn't seem to work in a server setting, only in SSP.
We've tried changing the order we place items on the pedestal, unclaming the chunks the forge sits in, and even moving the forge to sit within a single chunk (instead of spanning multiple). Nothing will start any of the rituals, so we cannot even upgrade the forge much less do any of the tier 1 recipes.
Modpack
FTB Evolution
Modpack version
1.4.1
Launcher
Prism
Has the pack been modified
No
Log Files
disconnect-2024-12-08_14.20.27-client.txt
Describe the bug
While crafting with the Hephaestus forge, if the recipe and requirements are otherwise met and the last item inserted is the middle item in the forge itself you get disconnected with network protocol error.
This happens in both single- and multiplayer but I was not able to test what happens to people other than the one putting in the item in multiplayer. At least for that person you are not able to log back in until the server has been restarted.
Rejoining in singleplayer or restarting the multiplayer server seems to reset the forge back to its default state without any of the previous contents. Presumably neoforge resetting the erroring entity?
The log hints at it being a block state issue but I'll leave analyzing that to someone who can actually read the log.
Steps to reproduce
Expected behaviour
After putting in the last item you should be able to exit the gui and start the ritual as normal
Screenshots
No response
Additional information
Workaround:
This doesn't happen if you insert the middle item first and complete the recipe by putting in the last item on one of the surrounding pedestals.
The text was updated successfully, but these errors were encountered: