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7900X3D core pinning is reducing FPS and core parking does not work #453
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I just tested on Remnant 2 and core pinning did NOT reduce fps at all but gave same fps as gamemode off... yet core parking still did not work. |
interested in this issue. |
I reopened and leave it to gamemode devs to maybe check it to see if they want to make any changes to their code and close this as completed themselves... |
Have you made sure to add your user to the gamemode group? I don't think this rule edit is necessary if you have done so. |
Eh... I just did and it worked lol... how was I supposed to know this? I didn't even know gamemode is a group as it never showed when using groups command... |
Yknow what, I don't actually know where I first heard/saw/read about that as well. I can recall having seen multiple posts & discussions about it in passing, but that was already after the fact. I checked just now and I think the only reference for it in the repo is in a very subtle comment in example/gamemode.ini. Since this seems to be an essential step in the installation process to make sure that gamemode is set up properly and that all its features are usable, it might be worthwhile to make a PR and include this information in the main README, or even get interactively prompted for it in bootstrap.sh. |
I just did it... #490.. |
Hello and thank you a lot for your work.
Describe the bug
I'm not sure this is a gamemode (1.8.1) bug or Linux Kernel does not really support 7900x3d, but pin_cores is resulting in fewer FPS and park_cores is not even working.
lstopo:
Tested on Horizon Zero Dawn 720p resolution and lowest possible settings and same scene while looking at the ground:
/usr/share/gamemode/gamemode.ini -> pin_cores=yes: 265 FPS
park_cores=yes: does not work (mangohud shows all cores are working) 350 FPS
gamemode disabled (via lutris): 350 FPS
(BTW playing on 1440p resolution and high graphics settings, core pinning does not reduce fps. I just wanted to make the game cpu bound by playing 720p to see what will happen...)
To Reproduce
Steps used to reproduce the behavior:
Expected behavior
FPS is supposed to increase (though not sure if Linux fully supports 3D V-cache on kernel level...) and park_cores=yes should disable cores with no 3d v-cache.
System Info (please complete the following information):
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