diff --git a/README.md b/README.md index b54387f..edd3a71 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ ### What is this? -This repository holds the source code for the **CUBOS.** blog. It is built using +This repository holds the source code for the **CUBOS** blog, which you [can read here](https://gamedevtecnico.github.io/cubos/). It is built using [Pelican](https://blog.getpelican.com/), styled with [m.css](https://mcss.mosra.cz/) and hosted on [GitHub Pages](https://pages.github.com/). Check out our main repository [here](https://github.com/GameDevTecnico/cubos). diff --git a/content/first-post.rst b/content/first-post.rst index ba45b8c..113def5 100644 --- a/content/first-post.rst +++ b/content/first-post.rst @@ -1,9 +1,25 @@ -Sample Post +Hello World ########### -:date: 2023-11-04 20:06:00 +:date: 2023-11-10 10:06:00 :category: Meta -:summary: Our first blog post! +:summary: This is CUBOS! -This article has not only cool summary, but also has cool contents. Lorem? -*Ipsum.* `Hi, google! `_ +Hello everyone, and welcome to the very first post of the CUBOS engine blog. This is where we'll be posting updates and information about CUBOS. +Let's start today by talking about what CUBOS is! + +CUBOS is an open-source game engine with two core features: everything is made out of voxels, and the engine is built on an entity component system. +You can find the `source right here `_. +Up to this point, our work has built a powerful core and an array of plugins that give CUBOS a lot of the necessary functionalities to make a complete game. +We have also been working on a suite of tools called Tesseratos that you can plug into any game you're making with CUBOS. to help with development. +It provides, among other things, editors for scenes, entities, palette. + +So, what are we working on? + +Right now, our current goal is to have an engine that can feasibly be used in game jams. +This means building some important engine plugins that we are missing, such as the physics plugin, and to create more tools to allow swift development, like a transform gizmo so you can move objects around with your mouse. + +Thank you for your interest in our engine. +Come with us, as we keep you updated on the devlopments, adventures and trials CUBOS goes through. + +See you soon! \ No newline at end of file