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When trying this example with the latest GodoSteam build, my friend is unable to see my lobby (although we can see other lobbies) and creating a UDP host throws this (but continues)
ERROR: Supplied MultiplayerPeer must be connecting or connected.
at: (modules\multiplayer\scene_multiplayer.cpp:196)
And my friend is unable to connect. Port is forwarded and open.
The text was updated successfully, but these errors were encountered:
Hey there! I know basically nothing about the MultiplayerPeer stuff so I tagged in @greenfox1505 as he mainly worked on this stuff. You can also try out Discord; there is a channel dedicated to the MultiplayerPeer stuff.
Also, this example project will be replaced entirely in the near future.
When trying this example with the latest GodoSteam build, my friend is unable to see my lobby (although we can see other lobbies) and creating a UDP host throws this (but continues)
And my friend is unable to connect. Port is forwarded and open.
The text was updated successfully, but these errors were encountered: