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FasterGames.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<None Remove="assets\fastergames" />
<None Remove="fastergames" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.0.*">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="BepInEx.Core" Version="5.4.19" />
<PackageReference Include="RiskOfRain2.GameLibs" Version="1.2.4-r.0" />
<PackageReference Include="UnityEngine.Modules" Version="2019.4.26" />
<PackageReference Include="MMHOOK.RoR2" Version="2022.9.20">
<NoWarn>NU1701</NoWarn>
</PackageReference>
<PackageReference Include="R2API" Version="4.3.5" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="assets\assetbundle" />
</ItemGroup>
</Project>