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movement buttons and consumables #165

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picobyte opened this issue Feb 21, 2020 · 1 comment
Open

movement buttons and consumables #165

picobyte opened this issue Feb 21, 2020 · 1 comment
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@picobyte
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picobyte commented Feb 21, 2020

In many games the awsd keys are used for movement. Here they are used for consumables. Trying to move in the game I've more than once pressed one of these keys and consumed something by accident, which is a waste. Maybe we could assign different buttons?

Also, I'd like it if the character could be moved by these keys, or the arrow keys, and party members could follow as an alternative for movement by mouse.

@Grokmoo
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Grokmoo commented Feb 21, 2020

Note that all keys are rebindable. Changing the defaults probably makes sense though.

Movement via keyboard is a bigger topic but would be good to have.

@Grokmoo Grokmoo added this to the 0.5.0 milestone Feb 21, 2020
@Grokmoo Grokmoo modified the milestones: 0.6.0, Future Aug 19, 2020
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