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Multiple games - Stuttering with PRESENT_START_NV is non-monotonic #2294
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That is a dxvk-nvapi bug. |
Log pointed me in the wrong direction. |
@LuxiP7 Would you mind giving jp7677/dxvk-nvapi#244 a try and report your results in that PR? |
Unfortunately the stutters are still there. While testing (before this commit) I've also noticed that the performance without |
Do you still see |
Nope, the log is clean from that warn: |
I've been having weird issue with multiple games. All of them stutter from the start with
warn:vkd3d-proton:d3d12_low_latency_device_SetLatencyMarker: PRESENT_START_NV is non-monotonic
being spammed in logs over and over.Currently I have tried multiple distros, kernels, proton, drivers, launch options and none of them made any difference.
DXVK_NVAPI_DISABLE_ENTRYPOINTS=NvAPI_D3D_SetLatencyMarker - Removes
PRESENT_START_NV is non-monotonic
from logs, Reflex/FG still available in game, stutters still there.VKD3D_DISABLE_EXTENSIONS=VK_NV_low_latency2 - Changes
PRESENT_START_NV is non-monotonic
toinfo:nvapi64:<-NvAPI_D3D12_SetAsyncFrameMarker: No implementation
, Reflex not available but FG is still there. Stutters didn't change.Only launch option that helps is
DXVK_NVAPI_GPU_ARCH=GA100
but that disables FG support in games. I've found this issue which has the same issue with the same logs. It's linked to two commits 1 2. One of them reverts the said "fix" because it's working without it.In meantime I'm going to test more games and mess a little to see if the issue will disappear. I honestly don't think it's a issue on my side since the changes made to distros etc. but who knows.
Software information
The First Descendant, Witcher 3, Final Fantasy XVI. Reflex and FG disabled.
System information
Log files
The First Descendant:
Log with PROTON_LOG=1: steam-2074920.log
VKD3D_QUEUE_PROFILE=/tmp/profile.json: profile.tar.gz
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