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Struct
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// ConsoleApplication24.cpp : Defines the entry point for the console application.
#include "stdafx.h"
#include <iostream>
#include <string>
#include <iomanip>
using namespace std;
struct Moviedata {
string title;
string director;
int yearReleased;
double runningTime;
};
int populateIntegerArray(Moviedata *arrayPtr, int arraySize);
void displayIntegerArray(Moviedata *arrayPtr, int arraySize);
int main()
{
//Moviedata *movies;
Moviedata *ptr = NULL;
int size;
cout << "Enter desired array size:";
cin >> size;
ptr = new Moviedata [size];
populateIntegerArray(ptr, size);
displayIntegerArray(ptr, size);
system("pause");
return 0;
}
int populateIntegerArray(Moviedata *arrayPtr, int arraySize)
{
// double *arrayPtr;
//int input;
int index = 0;
for (int index = 0; index <arraySize; index++)
{
//cout << "Enter value for array element" << " "
//in >> arrayPtr[index];
//arrayPtr[index] = index;
cout << "Enter Title" << " " << (index + 0) << ":";
cin >> arrayPtr[index].title;
cout << "Enter Director" << " " << (index + 1) << ":";
cin >> arrayPtr[index].director;
cout << "Enter year Released" << " " << (index + 2) << ":";
cin >> arrayPtr[index].yearReleased;
cout << "Enter running time (minutes)" << " " << (index + 3) << ":";
cin >> arrayPtr[index].runningTime;
}
return index;
}
void displayIntegerArray(Moviedata *arrayPtr, int arraySize)
{
for (int index = 0; index < arraySize; index++)
{
cout << &arrayPtr[index] << ":" << setw(4) << endl;
cout << "Title"<<setw(4)<<":" << arrayPtr[index].title << endl;
cout << "Director"<<setw(4) <<":"<<arrayPtr[index].director << endl;
cout << "Released"<<setw(4)<<":" << arrayPtr[index].yearReleased << endl;
cout<< "Running time"<<setw(4)<<":"<<arrayPtr[index].runningTime;
}
}