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Bug Report: Source code version crashes after choosing any week #396
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kriggirsedicc
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Converting to discussion since this happens after you modded so it's not an issue with KE itself |
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Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as deleting the export folder if it's an issue with compiling, reinstalling Kade Engine) before submitting an issue.
If you are playing a downloaded version of the game, what operating system are you using?
Windows (
x86
), Windows (x86_64
), Linux, or macOS? Specify below.What version of the game are you using? Look in the bottom left corner of the main menu.
EDIT: I meant Kade Engine 1.4.2, FNF version was 2.7.1
Have you identified any steps to reproduce the bug? If so, please describe them below. Use images if possible.
Build game with Lime in PowerShell and then select any week.
Please describe your issue. Provide extensive detail and images if possible.
So I decided to get into modding and I've done a few basic stuff like adding my own character, but whenever I build the game, it launches perfectly and all, but whenever I select a week it completely closes and shows this in PowerShell:
source/ModchartState.hx:76: haxe value not supported - (x: 0 | y: 0) which is a type of TClass(flixel.math.FlxPoint)
I am extremely new to this, so cut me some slack.
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