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sjoin.h
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/************************************************************************
* Unreal Internet Relay Chat Daemon, include/sjoin.h
* (C) Carsten Munk 2000
* Contains code from StarChat IRCd, (C) their respective authors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
typedef struct SynchList aSynchList;
/* SJOIN synch structure */
struct SynchList {
aClient *cptr;
long setflags;
aSynchList *next, *prev;
};
MODVAR aSynchList *SJSynchList = NULL;
aSynchList *make_synchlist()
{
register aSynchList *synchptr;
synchptr = (aSynchList *) MyMalloc(sizeof(aSynchList));
synchptr->cptr = NULL;
synchptr->setflags = 0;
synchptr->prev = synchptr->next = NULL;
return synchptr;
}
void free_synchlist(synchptr)
aSynchList *synchptr;
{
MyFree((char *)synchptr);
}