Added support for a Preset list
You can use the function CTA.AddPreset
to add a preset to that world
These can then be called by using their name in place of a textureData object
Added support for addition and removal of multiple effects at once
textureData
and name
on the CTA.addAnimation
command both accept arrays of their relevant types now,
CTA.removeAnimByName
accepts an array of strings to remove multiple effects
Changed the generated macros to toggle on/off the affect
Added more european accessability, due to issues with using ,
to mark decimal places
To navigate this, you can now use /
to split scale fields, which will be used preferentially over ,
Updated the isEquipment
to properly work with 0.8
Updated CTA player permissions to allow users with Create Drawing permission to use the CTA controls
- V9 compatibility and a few tweaks