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changelog
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[Mar 20 2013] - Nashak
new help files: hallow, unhallow, insect plague, wall of fire, wall of thorns, fire seeds, transport via plants, creeping doom, fire storm, control plants, finger of death, whirlwind, elemental swarm, shambler
[Mar 19 2013] - Zusuk
added help files: natures ally 3-9, freedom of movement, spike stones, call lightning storm and death ward
sped up the casting event, its now set to 7/10th's of a second per call (reduced from 1 second)
[Mar 19 2013] - Taure
added some more mobiles for Nashak to zone 94
[Mar 19 2013] - Zusuk
new help file: animal shapes
added new druid spell: animal shapes
added new function (spec_wear_off) to handle special spell/skill wear-offs in magic.c
added 'study' command for druids (for animal companion selection)
[Mar 19 2013] - Nashak
added help files for spells: spellstaff, faerie fire, goodberry, jump
new druid spells: fire storm, elemental swarm, whirlwind, finger of death, control plants, creeping doom
added do_disengage command
[Mar 19 2013] - Treyorn
Released Wizard Mansion
[Mar 19 2013] - Zusuk
moved the '# of prac sessions left' to the bottom of the interface
categorized skills: active, passive, casting-skill, crafting-skill
replaced ALL wait_state's with new SET_WAIT
[Mar 18 2013] - Zusuk
fixed bug in treasure.c that would cause apply_move to go over the cap
[Mar 18 2013] - Nashak
added ITEM_SPELLBOOK to inventory command ("look in spellbook"), ITEM_NOTE also ("read note")
added ITEM_PLANT item type for transport via plants spell
transport via plants spell
[Mar 17 2013] - Zusuk
lowered level of the 'file' command to LVL_IMMORT
added a function in weather.c called "reset_dailies" for resetting daily-usage skills... it is called every 6 game hours currently
[Mar 17 2013] - Nashak
added boot high in do_who
[Mar 17 2013] - Zusuk
updated cleric/paladin helpfiles showing they get 'turn undead'
modified dam_killed_vict() so it can handle 'turn undead' - thanks CWG for code bits
added new event cooldown for 'turn undead' and the cooldown saves (players.c)
added 'turn undead' skill to paladin (level 3) and clerics
added monk_gear_ok in class.c to enforce monk restrictions for gear for calculating bare-hand damage, and armor-bonuses
look in spellbook now shows the spell-level in the [] instead of pages taken
added an appropriate message if you attempt to scribe a scroll that isn't a wizard spell
added bonuses for favored enemy
changed delay for casting spells from 8 seconds to PULSE_VIOLENCE
made sure starting spellbook has some spells
made sure wizards start off with a spellbook
made sure wizards start with scribe for free
added thee ability to OLC spellbooks to edit a list of pre-determined spells
found a bug in saving wizard spellbooks, fixed her up
fixed a typo with alchemal to alchemical
[Mar 16 2013] - Zusuk
fixed random misc-armor keywords
item_worn in new mxp code was defaulting to 'hold' command, changed to 'wear'
fixed random armor keywords
[Mar 16 2013] - Nashak
added mxp to do_equipment (remove item)
added mxp to do_inventory (can wield/wear/hold/quaff/eat items by clicking on them)
[Mar 15 2013] - Zusuk
you can't memorize wizard spells without the spell in your spellbook or a scroll
the 'spells' command for wizards will now reflect whether you have a spell scribed (or in a scroll)
[Mar 14 2013] - Zusuk
modified objsave_parse_objects to handle spellbooks
added new scribe command, help SCRIBE (thanks CWG)
made it so you when you 'look in' spellbooks or scrolls, it now lists spells (thanks CWG)
added some utility functions for spellbooks in memorize.c
[Mar 14 2013] - Nashak
added spellstaff spell for druids
changed do_cast to use new event based wait instead of WAIT_STATE
alphabetized mag_manual and manual spell declarations for easier code navigation
do_lore no longer shows numeric alignment values
[Mar 14 2013] - Zusuk
added 'vision' helpfile
changed the message in spell_parser for when you ran out of slots/spells
added help files: sorcererous-energy and preparation
[Mar 13 2013] - Nashak
added NPC class to do_mlist
fixed dumbarse Zusuk's errors in simple math :P
[Mar 13 2013] - Zusuk
added a wear-off message for wait-state
added {wait} to prompt if you are affected by the new wait-state
added a condition statement to keep characters from training crafting skills (they have to be increased by usage)
fixed a typo in do_flee
reduced wait-state on flee from 100 to 50
[Mar 13 2013] - Nashak
display Z in rlist for rooms with zone commands
[Mar 13 2013] - Zusuk
converted castle.c to a more general zone_procs.c file (future zone procs can be placed here)
old changelog archived in luminari/docs/ directory
Several small tweaks to the crafting system
Several bug fixes to the crafting system
Added DISENCHANT command, please report bugs!
Added LOADMAGIC command to simulate our new random-treasure system
Added new random-treasure system (ported from d20mud, thanks Gicker and d20 Staff!)
Added a cap to object value on read_objectcs in db.c
Fixed a mix-up in values in oasis.h defines for maximum weaopn num-dice and size-dice
NEWS now will be a copy of our changelog and updated on update_luminari script
CHANGELOG system changed, staff needs to update-announce changes via changelog command on the luminari playing port
***
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