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With the mentioned configuration, I unfortunately get less than 1 FPS on the bunnymark even with 1 bunny only.
Some details:
This happens only on Firefox (131.0, but this also happened on the older versions), I do not get this issue on Chromium.
I use Plasma on Arch on this PC. I can reproduce this both on X11 and Wayland.
I can reproduce this with the version from the README, but also when I build the bunnymark myself, both against v0.12.1 and develop versions of Notan.
My GPU, as mentioned, is RX 550.
Native version works fine.
I do not remember having a similar issue with any other browser game framework. Notably the kiss3d example also runs smoothly, even though, if I understand correctly, it also uses GL via glow.
Not really sure how to begin debugging this :) I tried to run some quick profiling and it seems that most of the time is spend inside buffer_data_u8_slice, called here, with a flame graph like this (on release version):
The text was updated successfully, but these errors were encountered:
With the mentioned configuration, I unfortunately get less than 1 FPS on the bunnymark even with 1 bunny only.
Some details:
v0.12.1
anddevelop
versions of Notan.Not really sure how to begin debugging this :) I tried to run some quick profiling and it seems that most of the time is spend inside
buffer_data_u8_slice
, called here, with a flame graph like this (on release version):The text was updated successfully, but these errors were encountered: