diff --git a/21-PackageSmxCompat.bat b/21-PackageSmxCompat.bat
index 54c9209..099ebaa 100644
--- a/21-PackageSmxCompat.bat
+++ b/21-PackageSmxCompat.bat
@@ -28,6 +28,8 @@ xcopy SmxCompat\Config build\%NAME%\Config\ /S
xcopy Resources build\%NAME%\Resources\ /S
xcopy UIAtlases build\%NAME%\UIAtlases\ /S
+powershell -Command "(gc -encoding UTF8 build\%NAME%\ModInfo.xml) -replace '\"OcbInventoryMouseWheel\"', '\"OcbInventoryMouseWheelSMX\"' | Out-File -encoding UTF8 build\%NAME%\ModInfo.xml"
+
cd build
echo Packaging %NAME%-%VERSION%.zip
powershell Compress-Archive %NAME% %NAME%-%VERSION%.zip -Force
diff --git a/ModInfo.xml b/ModInfo.xml
index 9defb45..eb591ad 100644
--- a/ModInfo.xml
+++ b/ModInfo.xml
@@ -5,6 +5,6 @@
-
+
\ No newline at end of file
diff --git a/README.md b/README.md
index 74b0778..576a387 100644
--- a/README.md
+++ b/README.md
@@ -12,6 +12,11 @@ Simply [download here from GitHub][1] and put into your A20 Mods folder:
## Changelog
+### Version 0.0.2
+
+- Proper SMX UI attribution
+- Rename compat mod to avoid clash
+
### Version 0.0.1
- Initial test version
diff --git a/SmxCompat/README.md b/SmxCompat/README.md
new file mode 100644
index 0000000..3420c14
--- /dev/null
+++ b/SmxCompat/README.md
@@ -0,0 +1,10 @@
+# SMX (Quartz) compatibility
+
+SMX and Quartz (formerly known as SMXlib) are (c) by Sirillion, Laydor et al.
+Please check https://www.nexusmods.com/7daystodie/mods/22 for their wonderful UI mod!
+
+I'm including a version of Quart.dll, masqueraded as Quart.lib, so it is not picked up
+by either the game mod loaded or any other loader, in order to allow CI to compile the dll.
+There is no other need to include it here beside that. I researched on how to just include
+a "header" of the dll in order to compile it, but not sure if that is doable for csharp?
+On runtime, it will depend on the actual loaded Quart.dll from the SMXcore mod!
\ No newline at end of file