Replies: 3 comments
-
Sorry, it is not systematic like I sed. |
Beta Was this translation helpful? Give feedback.
-
Here some more information. |
Beta Was this translation helpful? Give feedback.
-
Ok sorry, let me close that issue. 30 buffers was still not enough. Sometime, Gst 1.20, (compared to 1.14 from Nvidia Os ?) send a lot of small buffers (< 6 Bytes, metadata? SPS? PPS? so if you not receive an image payload in that buffer, you hang there without V4L2_EVENT_RESOLUTION_CHANGE |
Beta Was this translation helpful? Give feedback.
-
Hi,
I try to use the mmapi on a Tx2i.
My app works well under the Nvidia OS installed with SDKManager 1.8.1.10392.
With Kirkstone-l4t-r32.7.x, the video_decoder sample is also working well, my code is generally inspired by that sample.
But, with my app, on Kirkstone-l4t-r32.7.x, the open, setOutputPlaneFormat, setupPlane, setStreamStatus, ... seem to work.
But at VIDIOC_QBUF of the V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE, I got systematically a "Device or resource busy" (errno 16)
One thing that I suspect is the fact that I reuse the Common file that was coming with the sample (NvVideoDecoder.cpp, ...) coming from the my Nvidia furnished OS.
But I cannot find any evidence that this file has been modified in the meantime.
Also, I am suspecting compilation / linkage invocation, but I cannot figure out what could be wrong here too.
Thanks,
Stephane
Beta Was this translation helpful? Give feedback.
All reactions