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https://threejs.org/docs/#examples/en/postprocessing/EffectComposer
can't figure out a way to get post processing render passes to work with the current canvas / camera / scene / renderer
The text was updated successfully, but these errors were encountered:
I cobbled the UnrealBloom shader example into a Canvas. It's gross, it's not a solution but since it does render some post processed stuff, it might be useful to figure out what is blocking you: https://github.com/gpeu/svelte-cubed/blob/main/src/lib/components/CanvasPostProcess.svelte
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https://threejs.org/docs/#examples/en/postprocessing/EffectComposer
can't figure out a way to get post processing render passes to work with the current canvas / camera / scene / renderer
The text was updated successfully, but these errors were encountered: