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Dear Nicolas! It’s been a while since I posted on Github but I think I remembered that I might have given feedback regarding the orientation of the controllers. It would be great if they were oriented fitting to the bones that were created. So if for instance you have a left arm it would be nice to get a left hand as a controller. I just again came across this as I selected the Hand controller and wanted to switch it from right to left in the controller’s panel.
Environment
Duik 17.1.17
macOS os 14.7.1/64
After Effects 24.6.3x5
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So it would be nice to have a left hand when auto rigging a left arm or changing its orientation in the Controller settings in the Controller tab
Od course this could be done changing the x-scale value to a negative manually but it would be nice to have that automatically done.
All the best, René
The text was updated successfully, but these errors were encountered:
Feature Request
Dear Nicolas! It’s been a while since I posted on Github but I think I remembered that I might have given feedback regarding the orientation of the controllers. It would be great if they were oriented fitting to the bones that were created. So if for instance you have a left arm it would be nice to get a left hand as a controller. I just again came across this as I selected the Hand controller and wanted to switch it from right to left in the controller’s panel.
Environment
Report
So it would be nice to have a left hand when auto rigging a left arm or changing its orientation in the Controller settings in the Controller tab
Od course this could be done changing the x-scale value to a negative manually but it would be nice to have that automatically done.
All the best, René
The text was updated successfully, but these errors were encountered: