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Editor not showing mouse pointer. #1

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NemesisMate opened this issue Feb 14, 2016 · 4 comments
Open

Editor not showing mouse pointer. #1

NemesisMate opened this issue Feb 14, 2016 · 4 comments

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@NemesisMate
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The last editor release is opening fine under linux but there is no mouse pointer so it can't be used :S.

@pspeed42
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Weird... can you try pressing the space bar?

On Sun, Feb 14, 2016 at 2:50 PM, NemesisMate [email protected]
wrote:

The last editor release is opening fine but there is no mouse pointer so
it can't be used :S.


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#1.

@NemesisMate
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-O-, it works!. I tried "all" the keys but that one :D. If y press the space bar it toggles the visibility of the cursor. It is made intentionally?, if so, what about a hint in anyplace of the screen saying it?.

@pspeed42
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Yeah, there should be a hint probably. All of those demos work that way.
Even the IsoSurfaceDemo uses space to toggle between mouse and movement.
Old habit and I don't even think about it anymore. :)

Probably when in 'fly mode' I should put a label at the bottom of the
screen "Press Space To Show Mouse" and "Press Space to Move Camera" when in
UI mode or something. I'll have to think about it.

Also, I think it's a bug that SimArboreal doesn't start out in UI mode...
may be a regression.

On Mon, Feb 15, 2016 at 3:43 AM, NemesisMate [email protected]
wrote:

-O-, it works!. I tried "all" the keys but that one :D. If y press the
space bar it toggles the visibility of the cursor. It is made
intentionally?, if so, what about a hint in anyplace of the screen saying
it?.


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#1 (comment)
.

@NemesisMate
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Yeah, maybe if it starts with the cursor is quite obvious to press the space bar to toggle it. Maybe is also obvious if not but I tried to press may buttons yesterday and I directly thought it wasn't possible xD (maybe a little bit dumb xD) but there's always people worse!.
A fast "fix" can be put that in the repo readme (while it isn't really fixed) as there was the first place I looked for (well, the second, the first was the packed changelog -O-).

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