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we ned a lua way to send the native local ip to server..
but in ipv6 mode this is not necessary.. so we need to check ip version and then later check if client send us local ip.. if local ip are equal.. we can process some filters..
The text was updated successfully, but these errors were encountered:
we ned a lua way to send the native local ip to server..
but in ipv6 mode this is not necessary.. so we need to check ip version and then later check if client send us local ip.. if local ip are equal.. we can process some filters..
The text was updated successfully, but these errors were encountered: