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Release Notes for AutoDrive english

Iwan1803 edited this page Dec 22, 2021 · 17 revisions

Release 2.0.0.1 (22.12.2021):

Bugfixes:

  • Automatic route generation did not work correctly (double lines, dead ends, missing turn lanes), but now no intersections are created automatically #4
  • Moving of waypoints partly fixed (adjustment Click2Switch still necessary) #5
  • Restoration of camera rotation values only on PostLoad. Should prevent problems when other mods disable these rotations (e.g. Click2Switch).
  • Server report unknown or too many files (no error) #3
  • When saving, the config was lost under certain circumstances #55
  • Destination points with single digit value were not saved #16
  • Wrong message at the end of a job when selecting other target point while driving #19
  • Error message when a vehicle should park after a finished job but no P was assigned #34
  • In MP others always heard the sounds of the one who was currently active in editor mode, now only audible if you are in editor mode yourself and sounds are activated #46

New functions:

  • AD can be controlled in the helper HUD #9

Other:

  • Some translations corrected or added (many thanks to the helpers!)
  • Background/transparency of HUD improved

Release 2.0.0.0 (17.12.2021):

New Functions:

  • Added automatic initial network creation based on traffic and AI splines inside the map
  • Added automatic curve creation option when connecting waypoints (using the mouse wheel)
  • Added message in the HUD to verify Harvester/Unloader pairing
  • Added setting to control active unloader behaviour
  • Added sounds (can be enabled/disabled in the settings)
  • Added option to create default AD settings for new vehicles
  • Added option to reset the settings to the default ones for an existing verhicle
  • Added option to drive to repair points automatically similar to refueling
  • Added automatic unload target selection (based on sell price)
  • Added automatic pickup point selection (based on buy price)
  • Added automatic marker creation on unload/load triggers when they are targeted by the automatic target selection and there an AD path goes over the triger

Reworks / Updates:

  • Rework of the complete GUI and many code adjustments for FS22
  • Reworkes refueling to get all needed fuels (diesel, E, DEF,...)
  • Reworked FS22 AIVE support
  • Some improvements to the unloader
  • Added support for max weight on trailers
  • Excluded dynamically mounted objects from collision check, f.e. bales on front mounted collectors

Removed:

  • Removed BGA mode for now
  • Removed "tip of the day" feature
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