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Since there have been several bugs related to try_add_constraint_and_split, I've added a simple property test that adds random constraint edges and looks for irregularities.
It found two additional edge cases so far that I'm working on at the moment - more edge cases might be uncovered once I've fixed these.
In the meantime, this issue is just a strong recommendation to use f64 based coordinate types when using try_add_constraint_and_split - while they are affected by the same issues in theory, they are much more resilient in practice.
I'll close this issue once the prop passes with a decent amount of samples and is contained in the release.
The text was updated successfully, but these errors were encountered:
Since there have been several bugs related to
try_add_constraint_and_split
, I've added a simple property test that adds random constraint edges and looks for irregularities.It found two additional edge cases so far that I'm working on at the moment - more edge cases might be uncovered once I've fixed these.
In the meantime, this issue is just a strong recommendation to use
f64
based coordinate types when usingtry_add_constraint_and_split
- while they are affected by the same issues in theory, they are much more resilient in practice.I'll close this issue once the prop passes with a decent amount of samples and is contained in the release.
The text was updated successfully, but these errors were encountered: