如何将一个引擎中的Local<String>转移到另一个引擎中 #29
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实现中,有实现跨引擎调用函数 / 传递数据的需要 |
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Answered by
LanderlYoung
May 30, 2021
Replies: 1 comment 1 reply
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No. A Local is a reference belong to a single engine. get a std::string from one reference, and create another reference in the second engine. |
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1 reply
Answer selected by
yqs112358
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No. A Local is a reference belong to a single engine.
get a std::string from one reference, and create another reference in the second engine.