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This repository has been archived by the owner on Oct 20, 2024. It is now read-only.
Environment (please complete the following information):
OS: macOS 15.0 Sequoia Beta
Winery version: v2.0.2
Master Wrapper version: v3.0.6
Engine version: 23.7.1-3_rc1
Hardware: Macbook Pro 14 / M1 Max
Application/Game Name: Persona 5: The Royal
Render used: D3DMetal with (#604) installed
Describe the bug
Thanks to your work, the game starts and displays everything correctly. However, there is one more major problem, P5R uses CreateFileTransactedA function for writing save-file, config file and etc. If I'm correct, it seems that this function is not implemented to your wine engines. Trying any functions that I've wrote causes the game to crash without any notice.
Also, the game seems to require AVX/AVX2 support, but guess this isn't a big deal as the game is currently running fine, and only has data wrting issues.
The text was updated successfully, but these errors were encountered:
Try with WS12WineCX64Bit23.7.1-3_rc2 that includes MR1145 and also the fix from issue 604
Also, the game seems to require AVX/AVX2 support, but guess this isn't a big deal as the game is currently running fine, and only has data wrting issues.
macOS Sequoia Rosetta2 implements AVX/AVX2 so it makes sense, thought it doesn't help for all games.
Environment (please complete the following information):
OS: macOS 15.0 Sequoia Beta
Winery version: v2.0.2
Master Wrapper version: v3.0.6
Engine version: 23.7.1-3_rc1
Hardware: Macbook Pro 14 / M1 Max
Application/Game Name: Persona 5: The Royal
Render used: D3DMetal with (#604) installed
Describe the bug
Thanks to your work, the game starts and displays everything correctly. However, there is one more major problem, P5R uses
CreateFileTransactedA
function for writing save-file, config file and etc. If I'm correct, it seems that this function is not implemented to your wine engines. Trying any functions that I've wrote causes the game to crash without any notice.To Reproduce
Expected behavior
CreateFileTransactedA
is implemented.Screenshots
Also, I'll add a video about how the game crashes. Watch 1:50 to the end.
https://youtu.be/CTkp6y4U57g
LastRunWine.log
LastRunWine.log
Additional context
On the Linux community (Proton), there is already a patch for this problem.
ValveSoftware/Proton#6255 (comment)
Also, the game seems to require AVX/AVX2 support, but guess this isn't a big deal as the game is currently running fine, and only has data wrting issues.
The text was updated successfully, but these errors were encountered: