-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathscript.js
134 lines (114 loc) · 3.51 KB
/
script.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
const canvas = document.getElementById("canvas1");
const ctx = canvas.getContext("2d");
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
let particleArray = [];
let adjustX = 0;
let adjustY = 0;
//handle mouse interaction
const mouse = {
x: null,
y: null,
radius:250
}
window.addEventListener('mousemove',function(event){
mouse.x = event.x;
mouse.y = event.y;
//console.log(mouse.x, mouse.y);
});
ctx.fillStyle = "white";
ctx.font = "30px Verdana";
ctx.fillText('TNR',0,30);
const textCoordinates = ctx.getImageData(0, 0, 100, 100);
class Particle {
constructor(x,y){
this.x = x + 100;
this.y = y;
this.size = 3;
this.baseX = this.x;
this.baseY = this.y;
this.density = (Math.random()* 40) + 5;
}
draw(){
ctx.fillStyle ='red';
ctx.beginPath();
ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
ctx.closePath();
ctx.fill();
}
update(){
let dx = mouse.x - this.x;
let dy = mouse.y - this.y;
let distance = Math.sqrt(dx *dx + dy * dy);
let forceDirectionX = dx / distance;
let forceDirectionY = dy / distance;
let maxDistance = mouse.radius;
let force = (maxDistance - distance) / maxDistance;
let directionX = forceDirectionX * force * this.density;
let directionY = forceDirectionY * force * this.density;
if(distance < mouse.radius){
this.x -= directionX;
this.y -= directionY;
}else{
if (this.x !== this.baseX){
let dx = this.x - this.baseX;
this.x -= dx/5;
}
if (this.y !== this.baseY){
let dy = this.y - this.baseY;
this.y -= dy/5;
}
}
}
}
function init(){
particleArray = [];
// for (let i = 0;i<1000;i++){
// let x = Math.random() * canvas.width;
// let y = Math.random() * canvas.height;
// particleArray.push(new Particle(x,y));
// }
// particleArray.push(new Particle(50,50));
// particleArray.push(new Particle(80,50));
for (let y=0 ,y2= textCoordinates.height; y < y2; y++){
for(let x = 0,x2 = textCoordinates.width; x < x2; x++){
if(textCoordinates.data[(y * 4 * textCoordinates.width) +( x *4) + 3]> 128){
let positionX = x + adjustX;
let positionY = y + adjustY;
particleArray.push(new Particle(positionX *20,positionY * 20));
}
}
}
}
init();
console.log(particleArray);
function animate(){
ctx.clearRect(0, 0, canvas.width, canvas.height);
for (let i = 0;i< particleArray.length; i++){
particleArray[i].draw();
particleArray[i].update();
}
connect();
requestAnimationFrame(animate);
}
animate();
function connect(){
let opacityValue = 1;
for ( let a = 0; a< particleArray.length; a++){
for(let b=a; b< particleArray.length;b++){
//this. up
let dx = particleArray[a].x - particleArray[b].x;
let dy = particleArray[a].y - particleArray[b].y;
let distance = Math.sqrt(dx * dx + dy* dy);
opacityValue = 1 - ( distance/50);
ctx.strokeStyle = 'rgba(255,255,255,' + opacityValue + ')';
if(distance < 5){
ctx.lineWidth = 2;
ctx.beginPath();
ctx.moveTo(particleArray[a].x, particleArray[a].y);
ctx.lineTo(particleArray[b].x,particleArray[b].y);
ctx.stroke()
}
}
}
}