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we don't use it at all
The text was updated successfully, but these errors were encountered:
It looks like there is still code for it in cg_main.cpp:
cg_main.cpp
cgs.media.turretSpinupSound = trap_S_RegisterSound( "sound/buildables/mgturret/spinup", false );
and in cg_event.cpp:
cg_event.cpp
trap_S_StartSound( nullptr, es->number, soundChannel_t::CHAN_AUTO, cgs.media.turretSpinupSound );
Maybe we have a bug?
Sorry, something went wrong.
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we don't use it at all
The text was updated successfully, but these errors were encountered: