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LegacyRandomSource crash from Botania mixin #4780
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May I ask why you reported this here? The log seems to suggest a different mod's mixin. Botania just happens to be present, and is not the only mod "involved" either. |
If there's a mixin conflict, why would I only report it to one person? Understanding the mixin and what may conflict with it needs more than one perspective. I'm not sure why you're questioning this report. |
Here's what I read out of the crash stack trace:
What you are seeing here is vanilla code reacting to something else accessing the random source concurrently. Whatever that "something" is, it shouldn't be doing that. Botania was present in the general area of code that detected the illegal random source state, but it was not involved in either the detection or the creation of said invalid state. As far as I can tell, this is not a mixin conflict, but some completely unrelated code that ran in another thread at the time the main thread attempted to generate randomness for vanilla mob spawning logic. |
Mod Loader
Forge
Minecraft Version
1.20.1
Botania version
1.20.1-446-FORGE
Modloader version
47.3.7
Modpack info
No response
The latest.log file
https://gist.github.com/purejosh/7c044fd9ef9b89e839f3149a5c0e59c0
Issue description
Server randomly crashes with this log.
Steps to reproduce
No response
Other information
No response
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