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By default, it crashes on unimplemented sceAppMgrAcquireBgmPort import called.
If you compile it your self and disable the audio thread, it'll load but doesn't render anything and sits on the pink screen(though it seems to get to the playing stage).
Homebrew summary
Vita3K summary
Test environment summary
Issues
By default, it crashes on
unimplemented sceAppMgrAcquireBgmPort import called
.If you compile it your self and disable the audio thread, it'll load but doesn't render anything and sits on the pink screen(though it seems to get to the playing stage).
Screenshots
Log
vita3k_sound.log
vita3k_noSound.log
Recommended labels
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