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Hitboxes display funkily on ultrawide monitors in borderless mode. This is borderless on 5120*1440. They move faster to the edges than the characters themselves do. Looks like the calculations are being done based on the window edges rather than the actual render boundaries?
The text was updated successfully, but these errors were encountered:
SwarnaD
changed the title
Hitboxes are offset on ultrawide
Hitboxes are offset/stretched on ultrawide
Jul 16, 2023
Hitboxes display funkily on ultrawide monitors in borderless mode. This is borderless on 5120*1440. They move faster to the edges than the characters themselves do. Looks like the calculations are being done based on the window edges rather than the actual render boundaries?
The text was updated successfully, but these errors were encountered: