Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Scores pull towards 0 #26

Open
samm81 opened this issue Oct 15, 2014 · 2 comments
Open

Scores pull towards 0 #26

samm81 opened this issue Oct 15, 2014 · 2 comments

Comments

@samm81
Copy link
Collaborator

samm81 commented Oct 15, 2014

For some reason the scores continually get smaller over time till they hit 0.

@samm81 samm81 added the bug label Oct 15, 2014
@samm81 samm81 changed the title Score's pull towards 0 Scores pull towards 0 Oct 15, 2014
@alanhdu
Copy link
Owner

alanhdu commented Oct 15, 2014

No that was intentional. The README says
Your score is the decayed average of the ratio of number of kills to number of times you entered the game and is only kept for the duration of a single session of Hunt.

Didn't bother doing a weighted average, so I just decay the score over time.

@samm81
Copy link
Collaborator Author

samm81 commented Oct 15, 2014

Ah ok
It should update every 5 seconds or something then
Not instantly
To preserve the old hunt style

On Wed, Oct 15, 2014 at 12:03 PM, Alan Du [email protected] wrote:

No that was intentional. The README says
Your score is the decayed average of the ratio of number of kills to
number of times you entered the game and is only kept for the duration of a
single session of Hunt.

Didn't bother doing a weighted average, so I just decay the score over
time.


Reply to this email directly or view it on GitHub
#26 (comment).

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants