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Copy pathorg.gnome.HexGL.appdata.xml
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org.gnome.HexGL.appdata.xml
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<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop">
<id>org.gnome.HexGL.desktop</id>
<metadata_license>CC0-1.0</metadata_license>
<project_license>MIT</project_license>
<name>HexGL</name>
<summary>Space racing game</summary>
<description>
<p>
HexGL is a futuristic, fast-paced racing game, as a tribute to the original Wipeout and F-Zero series.
</p>
<p>
HexGL was initially written in WebGL using three.js. This is a port to C to test the GThree library.
</p>
</description>
<kudos>
<kudo>HiDpiIcon</kudo>
<kudo>ModernToolkit</kudo>
</kudos>
<releases>
<release version="0.2.0" date="2019-09-09">
<description>
<ul>
<li>Track casts shadow</li>
<li>Red overlay when on low health</li>
</ul>
</description>
</release>
<release version="0.1.1" date="2019-08-13"/>
</releases>
<content_rating type="oars-1.1">
</content_rating>
<screenshots>
<screenshot type="default">
<image>https://people.gnome.org/~alexl/gnome-hexgl-1.png</image>
</screenshot>
<screenshot>
<image>https://people.gnome.org/~alexl/gnome-hexgl-2.png</image>
</screenshot>
</screenshots>
<categories>
<category>Game</category>
</categories>
<project_group>GNOME</project_group>
<url type="homepage">https://github.com/alexlarsson/gnome-hexgl</url>
<url type="bugtracker">https://github.com/alexlarsson/gnome-hexgl/issues</url>
</component>