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How to compile this for mac? #397
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both of these prs address that SDL Build (in delta-studio), and SDL Build |
hello |
The build is only avaliable for windows |
Yo, get some grammar. |
Typo okay? |
Fine... But at least edit your comment to fix the typo. |
I already did |
Okay guys stop. This is not a place to argue in. About compiling on macOS though, it's possible, but not guaranteed. The SDL fork requires OpenGL which was dropped by apple like 5 years ago if I remember correctly. With that said, you can still try. Try cloning the |
OpenGL works for mac and I'm working for it so it would work on mac |
How did you get it to work? any updates? |
How would i go about compiling this for a mac?
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