- Widescreen UI, HUD and FOV modes.
- New warmup system - wait for all players to ready up.
- Match referees promoted by admin or a popular vote.
- Match pause and timeouts.
- Unlagged CJK Instagib mode mimicking CJK mod mechanics.
- Last Man Standing gametype (11).
- Speed and movement crosshair indicators.
- Smooth camera enabled by default.
- Macro scan preventing kick script and other unfair binds.
- Anti-warp system detecting or preventing warping.
- More cheats blocked serverside.
- Spectator mode unlocking camera angles when following a player.
- Fast demo seeking with handy bindings.
- Lower CPU load on both server and client.
- Increased map and model limit in menus.
- Game modes organized in directories.
- Vampiric damage game modes.
- Automatically record demo and screenshot from a match.
- New opaque "dot" crosshair.
- A setting to make players pass through their teammates.
- A setting to allow pushing and pulling pickup items.
- A setting to make jump height independent of FPS.
- Fix for player connecting to a team gametype server causing lag.
- Fix for UI model selector going out of sync.
- Fix for the infamous player ghosting bug aka skin bug.
- Fix for flag not returning to base when falling to void on some maps.
- Fixes for multiple bugs when playing on a server with high uptime.
- Fixes many more issues.
- Unlagged Disruptor hit detection - lag compensation technique that allows playing instagib comfortably even with very high ping.
- New votes: Shuffle and Poll.
- Voting: callvote cooldown, ability to change vote.
- Callvote menu: Rules section, maps section: select from server maps rather than your own; download icon next to maps you're missing.
- 4 force kick effects to choose from: no effect, basejk, no damage, league mod.
- Crosshair: cg_crosshairColor, new "dot" crosshair (9).
- Ingame "Message of the Day", can be seen from ingame about menu.
- Fixed various issues with servers running for a few days or more.
- "players" game console command prints basic information about players and their fps and packets.
- Set original (97) FOV limit for all players with dmflags 16.
- Polished Clan Arena gametype and other previous features.
- Bug fixes and performance improvements - notably faster map restart.
- Clan Arena gametype.
- Votable game modes configured by server admin.
- Transparent duels - dueling players don't collide with others.
- Private duels - makes other players invisible (JK2MV 1.2+ servers).
- FPS-independent camera (cg_camerafps).
- Support for ent's "Jedi Knight Rewards 2.0".
- Voting: human-readable Gametype, Match Mode, Capturelimit.
- Improved logging: consistent format, timestamps, up to 4 logfiles with events customizable by bitmask cvars.
- Server commands: (un)lockteam, announce, say, tell, mode.
- cg_followKiller, cg_followPowerup, cg_drawTimer 2 (count down), cg_darkenDeadBodies, cg_drawClock, cg_duelGlow, cg_chatBeep, cg_privateDuel, cg_camerafps - most available in setup menu.
- g_instagib, g_spawnWeapons, g_spawnItems, g_infiniteAmmo, g_logFilter, g_consoleFilter, g_consoleFilter, g_modeDefault.
- League mod compatibility dmflag.
- Removed hi-res fonts as they are part of JK2MV now.
- Exploits blocked: speed hack, health reading, saber stealing, charged jump.
- Bugs fixed: glowing weapon, broken ydfa, rocket lock bug, saber lock bug, invisible saber, saber flying through the map on respawn, forcefield warping, 3-player duel and more.
- End-game statistics tuned for gametype.
- Detailed scoreboard tuned for gametype.
- Damage plums.
- Voting: No Kicks / With Kicks, Remove (removes to spectator), Teamsize, Roundlimit.
- Red Rover gametype.
- Smart follow button (+use).
- High resolution fonts.
- Smart name matching in game commands (tell, remove etc).
- /players client console command
- g_damagePlums, g_restrictChat, g_spawnShield, g_allowVote (uses bitmask now), teamsize, roundlimit, g_roundWarmup, g_teamsizeMin.
- Multiple bug fixes, optimizations and adjustments.