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A virtual cursor overlaid on the touch screen which can be moved via joystick and send touch inputs at the cursor's location via key-bind. Cursor positioning could either be absolute (input durably shifts the cursor's x/y coordinate) or relative (releasing input snaps cursor back to a neutral point). The libretro build of Desmume has a similar function for reference.
Why would this feature be useful?
This allows for touch input without having to move away from a controller to use a touchscreen or a mouse. Especially useful on PC or for games where touch input is simple/secondary to the main gameplay (selecting objects on a map or within an inventory) or only needed on occasion (for selecting dialogue or solving a puzzle in a VN).
The text was updated successfully, but these errors were encountered:
Is there an existing issue for this?
What feature are you suggesting?
A virtual cursor overlaid on the touch screen which can be moved via joystick and send touch inputs at the cursor's location via key-bind. Cursor positioning could either be absolute (input durably shifts the cursor's x/y coordinate) or relative (releasing input snaps cursor back to a neutral point). The libretro build of Desmume has a similar function for reference.
Why would this feature be useful?
This allows for touch input without having to move away from a controller to use a touchscreen or a mouse. Especially useful on PC or for games where touch input is simple/secondary to the main gameplay (selecting objects on a map or within an inventory) or only needed on occasion (for selecting dialogue or solving a puzzle in a VN).
The text was updated successfully, but these errors were encountered: