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Setting BGFX debug to BGFX_DEBUG_STATS on Init breaks rendering on Vulkan #3388

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Sumethh opened this issue Dec 27, 2024 · 0 comments
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@Sumethh
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Sumethh commented Dec 27, 2024

With the Cubes example setting m_debug to BGFX_DEBUG_STATS on ExampleCubes::Init causes the rendering of the cubes to break on vulkan, this works fine on other backends (D3D11 / D3D12).

To reproduce in example-01-cubes:
Change m_debug to initialize to BGFX_DEBUG_STATS

Start the example up with the vulkan backend and the example rendering breaks:
image

For reference this is the example running in D3D12 with the same changes:
image

@bkaradzic bkaradzic added the bug label Dec 27, 2024
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