From 08b299fafd742997975446521ec44a5ddc9a12c6 Mon Sep 17 00:00:00 2001 From: cbaakman Date: Fri, 5 Oct 2018 21:14:31 +0200 Subject: [PATCH 1/2] extra info --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index ff68f47..f4e8e0b 100644 --- a/README.md +++ b/README.md @@ -3,6 +3,7 @@ A libray that facilitates working with text rendering in OpenGL. The only supported input font format is SVG. (for now) See: https://www.w3.org/TR/SVG11/fonts.html +Horizontal kerning is also supported. Either by class or by table. See also the wiki at https://github.com/cbaakman/text-gl/wiki to find out how to import fonts and render text. From 38a14778da1b62c5f1729866647fb79ffab55faa Mon Sep 17 00:00:00 2001 From: cbaakman Date: Fri, 5 Oct 2018 21:14:47 +0200 Subject: [PATCH 2/2] dot --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index f4e8e0b..a94a7fc 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ A libray that facilitates working with text rendering in OpenGL. The only supported input font format is SVG. (for now) -See: https://www.w3.org/TR/SVG11/fonts.html +See: https://www.w3.org/TR/SVG11/fonts.html. Horizontal kerning is also supported. Either by class or by table. See also the wiki at https://github.com/cbaakman/text-gl/wiki to find out how to import fonts and render text.