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Accompanying source code of our EGPGV 2024 paper: Fast Rendering of Parametric Objects on Modern GPUs
by Johannes Unterguggenberger, Lukas Lipp, Michael Wimmer, Bernhard Kerbl, and Markus Schütz
TU Wien

Setup

Requirements:

  • Visual Studio 2022
  • MSVC C++ compiler
  • Vulkan SDK with VMA header (optional component => select during SDK install)

Setup:

  • Clone this repository
  • Pull submodules: git submodule update --init --recursive
  • Open FastRenderingOfParametricObjects.sln
  • Select the project FastRenderingOfPaametricObjects as the startup project
  • Build All and wait for the Post Build Helper to have deployed all the assets
  • Debug/Run the solution