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Hey, back at it again with another suggestion[s]. They are centered around the bestiary.
Primarily, the request is the ability to create copies of your own bestiary. Maybe only of an individual creature at a time, that's balancing/implementation and I'll leave that to you. A player would be able to create some sort of book item, perhaps by interacting with the bestiary screen while holding a basic book in the offhand. Interacting with the created item would consume it and fill the using player's bestiary as by normal means.
The motivating scenario is someone being able to commoditize the info they gained from fighting monsters. Suppose on a server, a player fought a boss and managed to learn some of its stats, now the player could make copies of that stat block and sell it off through whatever server economy exists.
This is a very low-tier feature request.
The text was updated successfully, but these errors were encountered:
I do like this idea, but it's pretty niche for the current state of the mod. For now, I'd like to focus on working towards a robust full release before adding extra features that will take lots of time to implement and have bugs to fix. Keep the ideas coming!
Hey, back at it again with another suggestion[s]. They are centered around the bestiary.
Primarily, the request is the ability to create copies of your own bestiary. Maybe only of an individual creature at a time, that's balancing/implementation and I'll leave that to you. A player would be able to create some sort of book item, perhaps by interacting with the bestiary screen while holding a basic book in the offhand. Interacting with the created item would consume it and fill the using player's bestiary as by normal means.
The motivating scenario is someone being able to commoditize the info they gained from fighting monsters. Suppose on a server, a player fought a boss and managed to learn some of its stats, now the player could make copies of that stat block and sell it off through whatever server economy exists.
This is a very low-tier feature request.
The text was updated successfully, but these errors were encountered: