Name | Type | Description | Notes |
---|---|---|---|
EnvironmentId | Pointer to string | Identifier of the Environment. | [optional] |
ReasonRequired | Pointer to bool | Indicates that a mandatory note is required in this Environment for saving and publishing. | [optional] |
EnvironmentName | Pointer to NullableString | Name of the Environment. | [optional] |
func NewReasonRequiredEnvironmentModel() *ReasonRequiredEnvironmentModel
NewReasonRequiredEnvironmentModel instantiates a new ReasonRequiredEnvironmentModel object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewReasonRequiredEnvironmentModelWithDefaults() *ReasonRequiredEnvironmentModel
NewReasonRequiredEnvironmentModelWithDefaults instantiates a new ReasonRequiredEnvironmentModel object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ReasonRequiredEnvironmentModel) GetEnvironmentId() string
GetEnvironmentId returns the EnvironmentId field if non-nil, zero value otherwise.
func (o *ReasonRequiredEnvironmentModel) GetEnvironmentIdOk() (*string, bool)
GetEnvironmentIdOk returns a tuple with the EnvironmentId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ReasonRequiredEnvironmentModel) SetEnvironmentId(v string)
SetEnvironmentId sets EnvironmentId field to given value.
func (o *ReasonRequiredEnvironmentModel) HasEnvironmentId() bool
HasEnvironmentId returns a boolean if a field has been set.
func (o *ReasonRequiredEnvironmentModel) GetReasonRequired() bool
GetReasonRequired returns the ReasonRequired field if non-nil, zero value otherwise.
func (o *ReasonRequiredEnvironmentModel) GetReasonRequiredOk() (*bool, bool)
GetReasonRequiredOk returns a tuple with the ReasonRequired field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ReasonRequiredEnvironmentModel) SetReasonRequired(v bool)
SetReasonRequired sets ReasonRequired field to given value.
func (o *ReasonRequiredEnvironmentModel) HasReasonRequired() bool
HasReasonRequired returns a boolean if a field has been set.
func (o *ReasonRequiredEnvironmentModel) GetEnvironmentName() string
GetEnvironmentName returns the EnvironmentName field if non-nil, zero value otherwise.
func (o *ReasonRequiredEnvironmentModel) GetEnvironmentNameOk() (*string, bool)
GetEnvironmentNameOk returns a tuple with the EnvironmentName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ReasonRequiredEnvironmentModel) SetEnvironmentName(v string)
SetEnvironmentName sets EnvironmentName field to given value.
func (o *ReasonRequiredEnvironmentModel) HasEnvironmentName() bool
HasEnvironmentName returns a boolean if a field has been set.
func (o *ReasonRequiredEnvironmentModel) SetEnvironmentNameNil(b bool)
SetEnvironmentNameNil sets the value for EnvironmentName to be an explicit nil
func (o *ReasonRequiredEnvironmentModel) UnsetEnvironmentName()
UnsetEnvironmentName ensures that no value is present for EnvironmentName, not even an explicit nil